Castle

Castles spawn in all the biomes villages do, except each castle has a different look according to the biome. They have a 15% chance of spawning in normal village variations. In plains villages, they look like a traditional castle. They also have a 10% chance of having a dungeon under them. Inside castles, are a big throne room, with a few watch towers and a hallway. Under the castle is a basement with storage, filled with chests of common village items. Inside the throne room is the Villager king. A villager that does not trade, but instead buffs the player and the village with the Protected buff. With this buff, players durability lasts longer, and they get 2 extra hearts of health. The protected buff can be increased the more villagers there is, Protected I, Protected II, and Protected III. Each time the level is higher, the players health gets increased by 1. Villagers and Iron golems get a health and speed buff from this as well. Inside the throne room, its filled with gems and currency depending on the village. throne room will contain depending on the biome. In the Taiga, the castle resembles a fort surrounded by a wall. In the desert, it resembles a big temple. In the Savanna, the castle resembles a short secured fort.

Under Castles, are small Dungeons. The Dungeons are fully lit and inside of them are pillagers, Witches, and Evil Mages in Cages.

The Loot in Castles is okay, it usually has tons of Gems and Books. In all Castles, there is a 15% Chance of finding a Large Saddle